Rigging Artist
1 month ago
Rigging Artist is responsible for creating animation rigs for characters, creatures, vehicles and props.
Responsibilities:- Work closely with the animators and modelers to develop an intuitive and responsive rigged-character.
- Work closely with the team lead to streamline CG characters rigging workflows and processes.
- Troubleshoot the rigged-character issues for artists in various disciplines.
- Develop and document workflows, tools, scripts/plug-ins and best practices to enhance productivity.
- Achieve the creative vision of the Directors through the use of visual effects.
- Minimum of an art-related Bachelor's diploma and has at least 2 years working experience in animation industry.
- A portfolio showcasing rigging skill.
- Excellent knowledge in anatomy and rigging.
- Excellent skill in Maya.
- Strong proficiency in Python scripting.
- Ability to prioritze tasks to meet deadlines.
- Strong attention to detail.
- High quality standards with a strong sense of ownership and accountability.
To apply, please send your resume and portfolio to jobs_kl@omens-studios.com
ABOUTKEVURU GAMESWe are a diverse and eclectic team of professionals with a focus on teamwork. We have animators, directors, producers, writers, technologists, gamers, coders and the always-on business team. We like open communication and we have a ‘can-do’ attitude. We’re always open to great ideas from everyone and we work hard to maintain a fun and fair working environment.
Job and internship enquiries in Singapore: jobs@omens-studios.com
Job and internship enquiries in Malaysia: jobs_kl@omens-studios.com
How to ApplyTo apply, please send your resume and portfolio to jobs_kl@omens-studios.com
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