3D/Texture Artist
4 days ago
We are looking for a creative individual to join our team as a 3D/Texture artist. The responsibilities will include working with existing 3D models and creating new 3D props. Our ideal candidate is creative and artistic with a strong working knowledge of color, texture, and light, as well as industry-standard software.
Responsibilities:
- Working on new and existing models while keeping in line with the games' original artistic styles
- Reviewing existing 3D arts and recommending and making improvements.
- Sculpting and modeling new 3D assets
- Upscaling and repainting textures and material maps
Requirements:
- Certificate, associate's degree, or bachelor's degree in art, graphic design, or a related field.
- Experience working with diverse artistic styles, from realistic to stylized.
- A strong portfolio of previous work and completed projects.
- Working knowledge of industry-standard software.
- Excellent creativity and artistic skills.
- An eye for composition, realism, texture, color, and lighting.
- Ability to work independently and as a part of the team and adhere to deadlines.
- Good communication and teamwork skills.
- Strong problem-solving skills.
- Ability to work effectively in a team environment;
- Passion for video games and/or graphics rendering;
- Working on cool projects;
- Ability to grow as a professional;
- Professional development atmosphere;
- An opportunity to get experience with modern gaming consoles.
- Holidays according to the laws of the employee's residence;
- Working remotely;
- Help with relocation to Kuala Lumpur if desired.
A link to the portfolio and any public pet projects is welcome. The first step of the selection process is an interview via Skype/Google Meet/etc.
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