FX Artist
2 weeks ago
The FX Artist is responsible for creating effects for animated TV Series, short films, games, commercial and live action feature films.
Responsibilities
- Work closely with Animation, Modelling, Look Dev (including light & comp) and other related departments to develop various FX approaches and assets.
- Maintain and adhere to a consistent art style as required by Directors, Producers and CG Supervisor from cartoony, stylized to realistic.
- Create various types of effects for projects, including fluids, particles and others.
- Interpret and transform abstract ideas into compelling effects.
Requirements
- Min. 3 years' experience in a FX capacity.
- Strong knowledge in one or more of the following DCC (Maya, Houdini, Unreal Engine Niagara and After Effects).
- Strong technical knowledge in particle effects, dynamic simulation and shader effects.
- Strong knowledge of physics.
- Strong technical knowledge in working on effects pipelines.
- Strong knowledge of rigid body dynamics and/or fluids.
- Good eyes for details and strong aesthetic sense.
- Able to work independently according to timeline.
- Able to independently troubleshoot pipeline related effects issues.
Good to have
- Working knowledge of cloth, fur and/or hair simulation.
- Good working knowledge of Unreal Engine Niagara and Materials (FX related).
Please send your resume and showreel to jobs_kl@omens-studios.com
Seniority levelMid-Senior level
Employment typeContract
Job functionDesign, Art/Creative, and Information Technology
IndustriesAnimation and Post-production
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