Senior Game Designer
7 days ago
PLAY, GROW and WIN
To be a part of Virtuos means to be a creator.
At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.
Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.
At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.
Responsibilities
ABOUT THE POSITION
General Design
- Quickly assimilate Designs and Knowledge of the current project(s)
- Complete Task assigned within the current project at a professional level
- Maintain documentation of design decisions
- Collaborate across the teams to create engaging game content that aligns with the overall vision
- Coordinate with Artist, Engineers, Production, QA, and other team members to ensure integration of design elements into the Game
- Respond to feedback and use an iterative approach when designing
- Work with the player in mind and push the mentality of "What would the player enjoy"
- Drive self to continue to learn and remain current on all the latest industry trends
System Design
- Aspire to create Designs that have Systems and Sub-Systems working together to create a Holistic solution that is greater than the sum of its parts
- Develop and design systems and features
- Assist in all design balancing and tuning of gameplay
- Create development models (spreadsheet models) in which to track design
- Plan the progression of the game and iterate based on feedback and data
Qualifications
- 3-6 years' experience in the games industry
- Has worked on at least two commercial projects
- Excellent organizational and problem-solving skills
- An in-depth knowledge of various game systems and the motivations and mechanics that govern them
- A strong understanding of players' behaviors
- A firm handle on being able to write design documentation concisely and to the full extent of what's required for a design to be carried out
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