Maya/Blender/Unreal Engine Developer

2 weeks ago


Kuala Lumpur, Kuala Lumpur, Malaysia Portal Animation Studio Full time 53,800 - 64,560 per year

We are developing a high-quality 3D animated feature film and are looking for a Maya/Blender/Unreal Engine Developer to join our team. This role involves helping us bring animated characters and cinematic sequences into Unreal Engine, working closely with our animation and environment teams.

Responsibilities

  • Import and prepare characters, props, and animations inside Unreal Engine
  • Work with Maya or Blender to adjust, clean, or retarget animations
  • Set up scenes, cameras, lighting, and cinematic sequences in UE
  • Troubleshoot rig, skeleton, and import/export issues
  • Ensure smooth workflow between the animation files and UE Sequencer
  • Collaborate with the director and team on visual quality and timing
  • Optimize scenes and assets for clean cinematic output

Requirements

  • Experience with Maya or Blender (animation or rigging)
  • Practical knowledge of Unreal Engine 5 (Sequencer, animations, materials)
  • Strong understanding of 3D pipelines and asset integration
  • Ability to solve technical problems quickly
  • Good communication and reliability

Nice to Have

  • Facial animation experience
  • Knowledge of lighting or cinematics in UE
  • Experience with MetaHuman tools
  • Previous film or cinematic animation experience

What We Offer

  • Remote work
  • Ongoing weekly sequences (steady project workload)
  • Creative collaboration
  • Credit in the final film

Job Types: Full-time, Part-time

Pay: RM5,380.00 per month



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