Concept Artist
2 days ago
Locations: Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, Malaysia
Role ID
212051
Worker Type
Regular Employee
Studio/Department
EA Studios - EA Create
Work Model
On Site
Description & RequirementsElectronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
About EA Create
EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We're a diverse team that is unified through collaboration, culture and craft.
Role
As part of the Create APAC team, you will be responsible for creating concept designs for seasonal content, supporting live updates for projects such as Apex Legends and Battlefield. This position requires extensive experience in generating new thematic designs, and you will apply your skills and creativity to solve challenges throughout the R&D process. You will work as part of a team of talented artists under the guidance of the Art Director and in collaboration with Game Designers, Development Directors, and 3D Art Leads.
Responsibilities
- Develop quick concept iterations for seasonal updates, guided by the established world view, theme brief, or specific requirements.
- Include 3D sketch models for specific tasks such as hardware design (nice to have).
- Work with Producers, Art Directors, and Development Directors to ensure work is delivered on time.
- Follow guidance and feedback from various stakeholders.
- Showcase in-game content through strong rendering and presentation.
Qualifications
- 3+ years of professional game development experience.
- Highly proficient in 2D art software such as Photoshop.
- Proficient in at least one 3D software package such as Blender, Maya, etc
- Integrate AI workflows into ideation for faster iteration and production
- A strong understanding of hardware R&D development processes and pipelines.
- A solid grasp of design fundamentals: shape language, composition, layout, color, lighting, vibe, and mood.
- A portfolio demonstrating high-quality concept art.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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