Lead Environment Artist

4 days ago


Kuala Lumpur, Malaysia LiquidX Full time

**Our Building Blocks**:
Independent Innovation: We take charge of the entire lifecycle, leading the conception, development, and realisation of ventures that align with our forward-thinking vision.

Collaborative Entrepreneurship: We partner with exceptional founders, actively taking on tech and product roles within the founding team. This collaborative approach enables us to harness diverse talents for unparalleled success.

**Our Current Portfolio**:

- Pixelmon - Gaming-First IP Studio: Immerse yourself in the world of gaming with Pixelmon, our independent venture focusing on cutting-edge gaming-first intellectual properties.
- Kasagi Labo - Anime Publishing and Licensing: Unleash the power of storytelling with Kasagi Labo, our collaborative venture that brings captivating anime content to a global audience.
- Gvrn (“Govern”) - Web3 LegalTech Company: Navigate the intersection of law and technology with Gvrn, our pioneering legaltech venture in the Web3 landscape.

**The Challenge**

LiquidX is in search of an experienced and enthusiastic Lead Environment Artist to join our team and create an outstanding world for our upcoming game.

**What You Can Expect to Work On**
- Ability to manage a team and convey the overall scope of project, dependencies, and environment art pipeline to team members
- Modelling, sculpting, texturing, and assembling highly creative environment art assets, including natural environments and architecture.
- Taking your high poly sculpts and source art and creating real-time environment art models and textures that are production ready.
- Able to assess asset quality after being imported into the game and make changes if needed
- Ability to quickly prototype and create block-out assets
- High technical aptitude for managing assets to match memory, design, and performance
- Strong technical capability in creating high quality environment that is within the technical constraint while maintaining the art style and direction

**Requirements**:

- **Experience**: 5+ years of Environment Art experience in the gaming industry, with at least 1-2 years managing a small team
- **Technical Skills** : Familiar with 3ds Max, Maya, Substance Painter, Substance Designer, Zbrush, Photoshop, Blender
- Knowledge of **game engine** with asset import & management, integration, optimization techniques, material, lighting, and baking
- **Problem-Solving**: Analytical mind, Attention to detail and problem-solving aptitude
- **Independent** : Ability to work independently and manage multiple projects simultaneously
- **Passionate about games** : You love playing games, and enjoy watching them come to life.

**Benefits**
- We Listen. Your voice, ideas, and suggestions matters to us, as we continuously evolving
- Our People. You’ll be working with a diverse, multicultural, international, talented, fun, supportive, and innovative people and team. We are people you can be proud to work with
- On The Edge of Innovation. Working on the latest technological, social and financial trends that is web3 and blockchain
- Flat Organisation. our team is a community, we work together as a team from all levels in true decentralised spirit



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