Lead Game Programmer-
2 days ago
We're seeking a Lead Engineer to guide the technical vision for our internal Unity project. You'll lead a small but talented team of engineers, architect systems, and ensure performance and scalability across platforms.
This is a hands-on leadership role where you'll write clean, efficient code while mentoring junior developers and collaborating closely with design and art to bring gameplay features to life. Your position will begin on an internal project, with a transition toward co-development (codev) services, collaborating with external teams and projects once internal development milestones are achieved.
Responsibilities
- Lead the engineering team in building and optimizing core gameplay systems, tools, and pipelines in Unity (C#).
- Define the project's technical architecture, ensuring clean integration between systems.
- Collaborate with design and art leads to prototype and refine gameplay features.
- Drive code reviews, maintain coding standards, and ensure technical excellence.
- Identify technical risks and propose solutions proactively.
- Mentor and grow the technical team, fostering a culture of learning and innovation.
- Contribute to developing processes and best practices that will later support external co-development projects.
Qualifications
- 5+ years of professional Unity/C# development experience, with at least 2 in a lead or senior role.
- Strong understanding of game systems architecture, optimization, and debugging.
- Experience shipping at least one commercial title or major prototype.
- Familiarity with source control, CI/CD, and performance profiling tools.
- Strong communication skills and collaborative mindset.
These roles will be contract to start with potential to convert to fulltime with comprehensive benefits.
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