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Lead Environment Artist More info ›
4 weeks ago
As a global gaming company, we’ve helped millions to fight their way through fearsome mobs in Minecraft Dungeons, battle each other and the environment in Rust: Console Edition and most recently worked with Bethesda Game Studios to craft new adventures for Vault Dwellers around the world in Fallout 76.
Most recently, we worked with Rockstar Games to bring the beloved western experience Red Dead Redemption and its horror companion Undead Nightmare together for the first time on the Nintendo Switch and modern PlayStation systems.
We strive to avoid crunch, overtime is optional and always paid, and we offer flexible working hours to allow you to enjoy a normal family life whilst making great games.
We’re looking for a Lead Environment Artist to join our award winning team conveniently located in Mid Valley City, Kuala Lumpur.
As a Lead Environment Artist at Double Eleven, you'll deliver and maintain immersive content and create the highest quality assets whilst leading and motivating a team of talented Artists.
We can support relocation within Malaysia and have a dedicated Operations team on standby to assist you and your family with every step to us.
Interested? We kindly ask all applicants to submit a portfolio to support their application. We’re afraid applications without an accompanying portfolio will not be considered.
Strictly no agencies (sorry guys) and we’re unable to sponsor a visa for this role.
Would you enjoy
- Helping to create beautiful games
- Being part of an amazing team working on multiple AAA titles
- Being trusted to work independently and proactively to the highest standards
- Working with experienced teams in the industry
What you’ll be doing
- Lead the artistic team in the development and continuity of high-quality environments and art assets for the project
- Working with producers and artists to create an art production roadmap that aligns to content releases and maintain planning foresight
- Maintains effective information flow to the team to ensure the team members are aligned with the project objectives
- Provide regular review and feedback on teams work in a clear and constructive manner
- Encourage creativity and participation from all team members
- Maintain efficient collaboration between the team members and other dependent teams
- Maintain a close working relationship with your direct manager, producers, leads, and other teams to push project quality
- Actively participate in the constant improvement of work methods and pipelines with a particular focus using Unity
- Share knowledge and recommend best practices in your area of operation
- Ensure that produced and integrated assets respect the artistic vision of the game and meet the quality standards
- Manage direct reports through regular 1-2-1’s and setting personal development plans
What we’re looking for
- Extensive experience as an artist with multiple shipped titles displayed in a strong, relevant, digital portfolio
- Previous experience as a Senior or Lead Artist in the games industry
- Extensive experience in setting up environments, materials, lighting and optimising all assets and aspects of Unity
- Experience with: Maya, 3DMax or equivalent
- Experienced with Photoshop or other 2D software
- Experience working in varied art styles
- Experience with shaders and real-time rendering pipelines
- PBR workflow experience (Substance Painter / Designer)
- Visual art skills, e.g. illustration, graphic design, VFX experience
- Strong observation and research skills
- Strong knowledge of the video game industry and awareness of the video game development processes
- Strong understanding of art fundamentals Experience working in an Agile workflow
Qualifications
- All relevant qualifications considered
What to expect
We’re pretty sure we’re the best place to work, period.
Some of our benefits include:
- Start your day any time between 9:00am and 11:00am
- 35 working hours per week with a flexible 1 hour lunch break
- Annual leave + company gazette public holidays + leave for your birthday
- Up to 10 days discretionary annual leave during the end of year holiday break
- 1 day off if you’re moving house
- A personalised development plan mapped against our clear development framework
- Company private healthcare cover in-patient and out-patient for employee, spouse and children
- Access to mental health support via Plumm (includes 4 free video counselling sessions per month) as well as in-studio wellbeing programmes and support
- Potential for annual performance bonuses
- State of the art office facilities
- Constantly improving tools and workflow so you can focus on creativity
- Fast decision-making to allow you to thrive
- Quarterly free activities via our Bus Tours programme. Bring your family along for a day of fun with grub included
- Free juice, hot drinks, and fruit
- Many free team parties to celebrate team and game milestones
- Employee referral bonus (up to MYR5,000)
- Opportunity to attend and speak at global events as a Double Eleven Ambassador
- Sponsored team activities
- Opportunity to contribute to our internal Employee Diversity and Equality Network
- Free game codes, game swag and merchandise
- Maternity, paternity, adoption and dependent leave available
- Free on site parking
Ways to reach us
If you have a general query or if you need support with your application and/or an alternative way to apply, please do not hesitate to contact our Recruitment team at jobs@double11.com
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Lead Environment Artist More info ›
4 weeks ago
Malaysia Double Eleven Ltd Full timeAs a global gaming company, we've helped millions to fight their way through fearsome mobs in Minecraft Dungeons, battle each other and the environment in Rust: Console Edition and most recently worked with Bethesda Game Studios to craft new adventures for Vault Dwellers around the world in Fallout 76. Most recently, we worked with Rockstar Games to bring...
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Malaysia Double Eleven Ltd Full timeAs a global gaming company, we’ve helped millions to fight their way through fearsome mobs in Minecraft Dungeons, battle each other and the environment in Rust: Console Edition and most recently worked with Bethesda Game Studios to craft new adventures for Vault Dwellers around the world in Fallout 76. Most recently, we worked with Rockstar Games to...
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