Character Artist
6 months ago
**The Gang**
Since 2019, **The Gang **has been a leading gaming studio for Roblox games and our goal is to build the best, safest, and most engaging experiences in the world. We publish our own games and develop game experiences with the most successful brands in the world in music, fashion, entertainment and technology.
Our mission is to unlock the full creative potential of our audiences with innovative experiences and solutions. This year we have seen tremendous growth with several million active users every day and we are actively looking to find the best people to join us in shaping the future of metaverse experiences in Roblox and beyond. Not only have we seen a growth in our games, but also a growth in our team. We've grown from just Sweden to also have offices in Portugal, the UK, and now Malaysia.
**The Position**
As a Character Artist, you will be a core member of The Gang's studio in Malaysia, Common Extract, together with our growing team of talented engineers, artists and designers. Your work, along with the rest of the team, will also help us develop new visual standards for characters of all types and grow the pipeline.
**Life at The Gang - Fun, playful, fearless and always going forward**
We strive to deliver awesome digital experiences and have fun while doing it, always learning and moving forward. Working at The Gang you will have a lot of ownership over your tasks and be empowered to test your ideas and grow in a playful and supportive group.
Starting date: Now, permanent contract after 6 months probationary period
Location: Malaysia, working 100% remote from home. Discord and Slack are your best friends
Work time: Full time
Company language: English
**To be successful in this position**
- You are a self-driven versatile artist and a good team player
- You are able to analyse and follow established art direction, create optimised assets from the design stage to final implementation, and convey it to others
- You can create assets from scratch from initial design to final in-engine implementation in a timely manner
- You communicate and collaborate clearly and effectively within a cross-functional team
**Required Qualifications**
- 3 years of professional experience
- Demonstrable proficiency in a 3D modelling package such as Blender, ZBrush, Maya or Max
- Good understanding of technical constraints and optimization
- Proficiency working in a cartoony or stylized art style
- Experience working in an agile and iterative workflow
- Well versed in the full character creation pipeline, from concept to game ready
- Experienced in various game engines (Unreal, Unity, etc. - experience with Roblox Studio is a plus)
- Fluency in English
- Based in Malaysia
**Desired Qualifications**
- Skills with animation
- Previous familiarity with the Roblox platform
**What we offer**
- A role in a growing and highly collaborative group with room to both diversify your skills and focus on your specialisation
- The opportunity to work with a diverse, fun, and talented team
- A 100% remote work environment
- Yearly wellness allowance
- Personal education fund
**Salary**: RM1,728.64 - RM3,427.04 per month
Schedule:
- Day shift
- Monday to Friday
Ability to commute/relocate:
- Petaling Jaya: Reliably commute or planning to relocate before starting work (required)
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